Planted carrots require a light level of 9 or greater to continue growing. Planted carrots take 8 stages to grow, and go through 4 visually distinct stages. This gives carrots the following chances of dropping:Ĭarrots can be farmed and harvested on farmland. This is increased by 1% ( 1⁄ 100) per level of looting. Zombies, husks, and zombie villagers have a 2.5% ( 1⁄ 40) chance of dropping either an iron ingot, carrot, or potato when killed by a player or tamed wolf. The exact chance depends on the style of the village: Village farm plots have a chance of having carrots. Each level of Fortune enchantment increases the number of attempts by one. The yield is calculated by a binomial distribution: 2 drops are fixed, then a drop is attempted three times with a success rate of 57.14286% to yield the extra 0–3 drops. Yield can be increased using a tool enchanted with Fortune, with Fortune III harvesting an average of 5 3⁄ 7 carrots. Fully grown carrot crops drop 2 to 5 carrots (3 5⁄ 7 per crop harvested on average).
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